Game Developer & Marketing Lead

I build games and get people to actually play them.

Five-plus years in game development, shipping and growing titles from the ground up — from core design to the marketing that put one of them in front of 15 million players.

Speed Pop-It Escape cover art Satisfying Squishy Escape! cover art Speed Pop-It Escape cover art
5+
Years in game dev
2+
Games shipped
15M+
Visits, top title
48K
Peak CCU

About me

I've spent the last five years building games and figuring out how to get them in front of the right players. I've worked across two-plus titles, including one that crossed 15 million visits and another that reached 30,000 — each one taught me something different about what makes a game stick.

These days I sit at the intersection of development and growth: I understand what's happening under the hood of a game, and I use that to run marketing that's grounded in how the game actually plays, not just how it looks in a trailer.

  • Marketing Lead
    Growth strategy, launch planning, player acquisition
  • Game Developer
    Design, build, and iterate on live titles
  • 5+ Years Experience
    Across multiple shipped, live projects

Games I've worked on

Satisfying Squishy Escape! cover art
15M+
total visits · 48K peak CCU

Satisfying Squishy Escape!

Led growth and marketing efforts that helped drive this title to over 15 million visits.

Play on Roblox
Speed Pop-It Escape cover art
30K+
total visits

Speed Pop-It Escape

Contributed to development and marketing, helping the game find its early audience.

Play on Roblox

Let's talk

Open to new projects, collabs, or just talking shop about game growth and development.

Discord: bobthebuilder34556