Five-plus years in game development, shipping and growing titles from the ground up — from core design to the marketing that put one of them in front of 15 million players.
I've spent the last five years building games and figuring out how to get them in front of the right players. I've worked across two-plus titles, including one that crossed 15 million visits and another that reached 30,000 — each one taught me something different about what makes a game stick.
These days I sit at the intersection of development and growth: I understand what's happening under the hood of a game, and I use that to run marketing that's grounded in how the game actually plays, not just how it looks in a trailer.
Led growth and marketing efforts that helped drive this title to over 15 million visits.
Play on RobloxContributed to development and marketing, helping the game find its early audience.
Play on RobloxOpen to new projects, collabs, or just talking shop about game growth and development.